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Hello, in this five-minute video we
are going to see how Heliciel checks,

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in CFD, a boat propeller
drawn in its designer:

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its real thrust, the pressure on its
blades, and the risk of cavitation.

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Here is the marine propeller supplied
as an example with Heliciel;

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it is 1,140 millimetres in diameter,

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has 7 blades, and turns at 105 rpm to
push a boat at 1.6 metres per second.

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In sea water, the designer
calculates by the

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blade element method a
thrust of 1,156 newtons.

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This is the figure we are
going to put to the test.

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Let's now open the PRO
CFD menu of the designer.

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It sends the propeller to the test
bench exactly as it is drawn.

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We have nothing to describe: the fluid,

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the speed and the rotation
speed come from the project.

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In the bench, the only decision
to make is the mesh preset.

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From Level 1, for an express
test, up to the finest levels,

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Heliciel announces for each one the number
of cells and the expected duration.

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Here, Level 5 plans about 145,000 cells
and 7 minutes of meshing.

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Two buttons follow, Mesh
then CFD calculation,

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and the bench runs the two phases
of the calculation on its own.

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Here is the result, on
the calculated case.

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The designer announced 1,156 newtons;

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the bench finds 808 newtons on the
blades, that is 30 percent less.

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The second phase, where the
propeller really turns,

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confirms this order of magnitude.

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This gap is to be looked
for first on the mesh side:

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to describe correctly the
boundary layer that creates

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the real suction and lift
on the back of the blades,

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the mesh must be of very high quality.

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The message for the design office:
keep a margin on the thrust,

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and refine the mesh before concluding.

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With the 3D model hidden, we see the
pressure on the skin of the blades.

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On this face, turned towards the
hull, the back of the blades is blue:

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the water is sucked there, and this is the
face that produces most of the thrust.

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The red nose of the hub is the stagnation
point, where the water hits head on.

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On the other side, the face that
pushes the water is in overpressure,

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green, with red along the edges.

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It is on the sucked face
that cavitation threatens:

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if the pressure falls below the
vapour pressure, the water boils.

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The scale of the pressure
cut carries a marker:

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the vapour pressure of sea water,
1,300 pascals at 10 degrees.

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The lowest pressure of the whole
calculation is 107,681 pascals,

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far above it: at this operating point,
the propeller does not cavitate.

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The cuts colour the water
itself. In the vertical plane,

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we see the jet accelerated
behind the propeller,

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and in the centre, in the shadow of
the hub, a trail of slowed water.

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Across the shaft, the
ring of the jet draws

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the stream tube that
the propeller creates.

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A cylindrical cut follows the water at
a given radius, through the blades.

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Finally, the iso-surfaces wrap the zones
where the pressure crosses a threshold:

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this layer shows how far, in the water,
the effect of the blades extends.

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The flow lines follow the path
of the water: it arrives slowly,

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crosses the turning propeller,
and leaves accelerated behind it.

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Everything we have seen comes
from one preset and two buttons,

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without setting a single
numerical parameter.

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With Heliciel, a boat
propeller goes from the

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drawing to the CFD simulation
in three gestures,

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and the bench shows us what the
classical calculation cannot see.

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We could now recalculate
the same propeller

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with a finer mesh preset, and compare.

